We’re glad to announce that we are back with a new series of meetups and brand new hosts that will proudly represent the game industry.
On October 4th we’ll have 3 speakers going through the hard and long path of developing an indie game. What are the challenges? Are there any common mistakes I can avoid? Some of the questions you can directly ask to:
1. Voodoo – Hugo Peyron, Head of Publishing
Hugo will talk about the rise of Voodoo and their transformation from game developer to publisher of multiple no. 1 hits like Paper.io and Snake vs. Block, with 20 million UA downloads in a month. At Voodoo, Hugo is in charge of finding new studio partners, onboarding and coaching them so they can turn their game into a hit.
2. PocketGamer – Dave Bradley, COO of Steel Media
Dave will speak about 5 ways to get your indie mobile game noticed by the press. He has 20 years of experience as a games and entertainment journalist and editor, and is the COO of Steel Media who publish PocketGamer.
3. GameAnalytics – Ioana Hreninciuc, Head of Product
GameAnalytics currently tracks more than 12.000+ games and we have just done some research on trends in game genres. I’ll talk about where is retention growing and where it is dropping, how is session length changing over time, what are the up and coming genres you should be considering for your next game, and which ones are becoming less popular.
Don’t miss our first event at WeWork Old st, we’ll have drinks and pizza to keep us focused and entertained so, bring your friends! Spots on the venue are limited so please reserve your seat ASAP.
**LAST MINUTE UPDATE**
The event is now fully booked.
You can join the waiting list by clicking the link below.