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Author

Falko Böcker

Marketing & Publishing
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Top Tips for Choosing Hyper-Casual Publishing Partners in China

Our friends at Joypac cover those important questions you need to ask when taking the plunge and publishing your game with partners in China.

Falko Böcker

April 22, 2021

Marketing & Publishing
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Hyper-Casual in 2021: What to Expect in Eastern and Western Markets

The gaming market boomed in 2020. Especially for hyper-casual games. But will 2021 bring the same level of success? Here's what JoyPac says.

Falko Böcker

March 2, 2021

Data & Analytics
All
 
 

iOS14 and IDFA Changes: What It Means for Mobile Developers

In this guest post, JoyPac tackles the upcoming changes coming to iOS14 and IDFA and what they hold in store for mobile developers

Falko Böcker

December 22, 2020

Game Design
All
 
 

5 Things to Consider When Designing Hyper-Casual Games

Learn to create and design hyper-casual games by including five major phases in the process to ensure success - tips from JoyPac.

Falko Böcker

April 30, 2020

Marketing & Publishing
All
 
 

Launching Mobile Games in China (Tips from JoyPac)

Chinese publisher JoyPac shares with us key challenges developers face when trying to launch their games in the East, and how to overcome them.

Falko Böcker

November 21, 2019

Marketing & Publishing
All
 
 

China’s Approval Process: Getting Your Game The Green Light

e show you how to get your games approved in Chinese App Stores. Learn how approach the Chine market for your apps.

Falko Böcker

September 25, 2019

Marketing & Publishing
All
 
 

Common Cultural Differences When Publishing Games In China

In this post, Chinese publishing experts JoyPac look at how bridging the East-West cultural divide could help make your game a success in China.

Falko Böcker

September 6, 2019

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