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Author

Ioana Hreninciuc

Ads & Monetization
All

Why AdOps and LTV are Essential to Your Softlaunch

Increase ad revenue and optimize LTV during soft launch with smart ad ops strategies.

Ioana Hreninciuc

November 11, 2020

Marketing & Publishing
All

Hyper-casual in a Hyper-competitive Market - Voodoo

Learn how Voodoo develops and publishes hit hyper-casual games, with insights from AquaPark's journey to viral success.

Ioana Hreninciuc

July 4, 2019

Ads & Monetization
All

Keeping Your Head: A Beginner’s Guide To Header Bidding In Mobile Games

Understand how header bidding can boost ad revenue for mobile games compared to traditional waterfall ad mediation.

Ioana Hreninciuc

April 30, 2019

Data & Analytics
All

2020 in Metrics: Understanding Casual and Hypercasual Gaming Markets

A lot has changed over 2020 - especially the gaming market. But what are these changes? And what do you need to know? We cover just that.

Ioana Hreninciuc

October 15, 2020

Strategies
All

How to Find Player LTV Blind Spots and Earn More From Your Game

Learn how to identify and address the most common blind spots for player LTV to grow your game’s revenue and profitability.

Ioana Hreninciuc

September 23, 2020

Data & Analytics
All

What’s Their Secret? 4 Steps Successful Publishers Take to Find Hit Games

How exactly do successful publishers find hit games? What’s their secret? Here’s a sneak peek behind the curtain, plus some tips to help you along the way.

Ioana Hreninciuc

September 8, 2020

Data & Analytics
All

Mobile playtime increases by 62%, with IAP up by around 30% in Q1

COVID-19 is having a big impact on player behavior around the world, with overall traffic up by 46%, playtime by 62% and IAP also up by around 30%.

Ioana Hreninciuc

May 5, 2020

Game Design
All

Hyper-Casual Games 101: How To Get The Most Out Of Your Players

When making hyper-casual games with great next day retention, how can you make sure you get the most out of your players?

Ioana Hreninciuc

October 5, 2018

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