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Author
Vainglory is without a doubt the best MOBA that has been made for touch screen devices. It's a giant fish in a very small pond that is the MOBA category on touchscreen devices. If the pond grows into an ocean it's only because of this game. We look at why it's primed to take over the Esports and gaming scene on mobile.
Michail Katkoff
January 8, 2015
Michail Katkoff gives tips on how to overcome the challenge of returning players to your game with a well-though core loop, a balanced game economy and clever use of in-game events.
November 27, 2013
In part three of his Mid-Core Success series, Michail Katkoff talks about true social mechanics, the kind that add to the gameplay, improve overall player experience and make the game feel more alive.
March 7, 2014
Michail Katkoff on why sustained monetization is a result achieved through excellent game design, a balanced game economy, engaging social mechanics and a fresh approach.
March 11, 2014
Mid-core games are casual games designed for adult males with a gaming background, who have a steady income but who simply don’t have time to play anymore now that they are older. Michail Katkoff explains how to strike the perfect balance between complexity and simplicity in order to hook mid-core gamers.
November 22, 2013
In this latest post, Michail Katkoff delves deeper into the realm of freemium and walks you through the process of assessing the profitability of switching an existing game from paid to freemium.
October 7, 2013
While the concept of flow has its roots in psychology, it has been in the last few years associated with the world of video games as well. Flow is defined as that state in which a person is fully immersed into a video game, which guarantees maximum enjoyment.
April 2, 2013