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Tomas Hubka
Date
Let people play your game in their native language and reach whole new audiences. But don’t fall into the pitfall of bad translation.
Lewis Dowling
March 15, 2023
Hybrid monetization might not be new, but it’s becoming an essential tactic for game studios. So what’s caused this trend?
Sarah Impey
March 6, 2023
Making a hit VR game is a little different from other games. You have to put the player’s experience first.
February 14, 2023
Get the latest insights on CPI, ad spend, and retention trends in hyper-casual games. See how your game compares!
Tabarak Paracha
February 1, 2023
GameAnalytics now meets top security standards with SOC 2 Type II and ISO 27001 certifications. Learn what this means for you.
Francesco Perrone
January 31, 2023
Building a game is no easy feat. Especially if that game is something as complex as VR. But that didn’t stop Sergio Hidalgo.
January 3, 2023
We’ve picked the brains of Janzen Madsen, founder at Splitting Point and creator of the Roblox experience ‘Field Trip Z’, to get his advice.
December 20, 2022
Learn how Halfbrick tackled VR game design challenges with Fruit Ninja VR 2, from UI adjustments to movement mechanics.
Chay Hunter
December 9, 2022