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Tomas Hubka
Date
Hyper-casual games are quick to develop, low-cost, and highly profitable. Discover why they’re the perfect entry point for new game developers.
Philippe Grazina
November 2, 2021
Boost revenue with the right backend! Learn how BaaS helps manage payments, live ops, and secure transactions while enhancing player experience.
Alexander Bergendahl
October 19, 2021
And that's a wrap. We recently ran a game jam with Homa Games, and we've rounded up the results. Drum roll please, here are the winners...
Homa Games’ Market Intelligence team
October 11, 2021
It’s been a few months since iOS 14.5 came out. And a lot of companies have predicted low opt-in rates. But that’s not what we’ve discovered.
Nikolaj Ahlberg-Pedersen
September 8, 2021
A quality backend-as-a-service is your secret weapon in making your game both creatively dazzling and commercially viable. But what does that actually mean?
September 7, 2021
Scooch up Applovin MAX. We have a new Ad revenue provider rearing to go in GameAnalytics. Say hello to Aequus.
Geetanjali Kaur
August 31, 2021
What makes a kickass hyper-casual game? Using data and insights from our most recent report, we answer just that.
Sean Parmenter
August 11, 2021
There are a lot of reasons we play games - many of which connect deeply with human instincts. Getting a grasp of those motivations can do a great deal to improve your game’s chance of success.
Will Freeman
August 4, 2021