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Date
Stephanie Zhang
GameAnalytics
Telemetry one of the fundamental terms in game analytics, describing the collection of data over a distance. The collection, analysis and reporting of user-behaviour telemetry is the foundation for current analytics in game development.
Anders Drachen
August 23, 2012
While the term “game metric” has become something of a buzzword in game development; metrics have arguably been around for as long as digital games have been made, but the application of game telemetry and game metrics to drive data-driven design and development has expanded and matured rapidly in the last few years.
July 27, 2012
Online games are of particular interest in game data mining because their underlying business model is highly dependent on understanding player behaviour, and currently one of the major forces driving the use of and innovation in data mining in game development.
July 25, 2012
if we can analyze the behaviour of a player and find out whether or not the player is having a good experience playing the game, and if not why, there is a lot of revenue that we can prevent losing from players quitting.
May 8, 2012
For people working with game analysis, gameplay metrics (measures of player behavior, e.g. navigation, item- and ability use, trading etc.) is the kind of data that - if data were gemstones – would be diamonds.
February 1, 2012
When something is missing or malfunctioning in a game, it affects how people play. When we see players spending twice as much time on level 5 as intended, something we did not plan for is happening.
January 23, 2012
When you have data about players behaviour, server performance or system functionality, how do you convert it into something meaningful?