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Tomas Hubka
Date
Mobile gaming expert, Jupiter Hadley, turns her attention to social games, and highlights 9 lessons developers can learn when working on their own titles.
Jupiter Hadley
April 15, 2020
Discover how hyper-casual games drive fast development, lower CPIs, and inspire new genres in mobile gaming.
Joakim Achrén
April 1, 2020
Hyper-casual gaming remains strong, but competition is fierce. See the latest trends, predictions, and what’s next for the genre in 2024.
Tom Kinniburgh
February 20, 2020
Priyank Badkul from Huuuge Games shares the five mistakes he learned to avoid – mistakes that can take a F2P game from a great idea to a failed product.
Priyank Badkul
February 4, 2020
Want to launch globally? Learn how to design your game for seamless localization and avoid costly internationalization mistakes.
Alexander Murauski
January 24, 2020
Zeptolab’s Head of Publishing, Dylan Tredrea, explains how you can ‘save the games that can be saved’ through effective soft launches.
Dylan Tredrea
January 22, 2020
Battle Pass monetization is here to stay. Explore data-driven insights on its rise, best implementations, and how it boosts retention.
Erno Kiiski
December 24, 2019
How can you reduce the costs of running your HTTP(S) API on Amazon Web Services (AWS)? In this post, our Backend team answers exactly this.
Magnus Henoch
December 13, 2019